0.3.0 - New Pathfinding
Turn Based Prototype » Devlog
Changelog
This is mostly content from a year ago that I finally had the time to wrap up.
Features and content
- New pathing algorithm with variable costs for tiles
- Movement path visualisation
Balance updates
- All units have been assigned a movement type. This resulted in several units being slower on the map
Bugfixes
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Files
turn-based-prototype-windows.zip 145 MB
Version 0.3.0 Dec 02, 2023
TurnBasedPrototype.exe 79 MB
Version 0.3.0 Dec 02, 2023
Get Turn Based Prototype
Turn Based Prototype
Status | Prototype |
Author | SquireRequired |
Genre | Strategy |
Tags | Fantasy, Turn-based Strategy |
More posts
- 0.2.0 - New map and tilesetSep 15, 2022
- 0.1.6 - New archer units & combat balanceAug 09, 2022
- 0.1.4 - Sound system initial implementationAug 01, 2022
- 0.1.5 - Recruitment UI ReworkAug 01, 2022
- 0.1.3 - New unit + configurable settingsFeb 10, 2022
- 0.1.2 - New unit + AI tweaksJan 22, 2022
- 0.1.1 - Minor UI + graphic updateJan 15, 2022
- 0.1.0 - AI introductionJan 11, 2022
- New prototypeDec 13, 2021
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