0.3.0 - New Pathfinding


Changelog

This is mostly content from a year ago that I finally had the time to wrap up.

Features and content

- New pathing algorithm with variable costs for tiles

- Movement path visualisation

Balance updates

- All units have been assigned a movement type. This resulted in several units being slower on the map

Bugfixes

/

Files

turn-based-prototype-windows.zip 145 MB
Version 0.3.0 Dec 02, 2023
TurnBasedPrototype.exe 79 MB
Version 0.3.0 Dec 02, 2023

Get Turn Based Prototype

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